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package etherblocks.game.entitysystem.components;

import com.jme3.network.serializing.Serializable;

/**
 *
 * @author Carl
 */
@Serializable
public class PhysicsComponent{

    public PhysicsComponent(){
        
    }

    public PhysicsComponent(boolean isSolid){
        this.isSolid = isSolid;
    }
    private boolean isSolid;

    public boolean isSolid(){
        return isSolid;
    }
}
